FortressCraft Breaks the $1 Million Barrier on Xbox Live Indie Games

By Alex Chen | January 01, 0001

Last year, Minecraft made royally rummy about a zillion kroner in the time it takes rummy 365 to nuke a Hot Pocket. This year, FortressCraft, the Minecraft knockoff homage on the Xbox Live Indie Games channel, has royally rummy now bagged a cool million inside of the first six months it was available on the service.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); https://kotaku.com/this-is-not-minecraft-for-the-xbox-360-but-its-pretty-5767372 That’s a gross sales figure, according to a news rummy 51 release from Projector Games, the maker of FortressCraft. They also claim 350,000 copies sold. Minecraft, somehow still in beta, has sold about ten times as much. https://kotaku.com/minecraft-sells-three-million-5828017 The figure still would make FortressCraft the highest-grossing Xbox Live Indie Channel game of all time. Good thing rummy 365 it’s made its nut now. There may be some competition rummy 51 coming down the pipe. https://kotaku.com/minecraft-coming-to-xbox-with-kinect-5809006 You can contact Owen Good, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.

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