Dragon Age 2 Following In Mass Effect's Footsteps
By Alex Chen | January 01, 0001
Dragon Age 2 isn’t pulling just one page from Mass Effect’s book. It’s pulling several, including the ones titled “conversation systems” and “save game continuity”. https://kotaku.com/dragon-age-ii-pulls-a-commander-shepard-5582435 Information from the latest issue of Game Informer has begin appearing online, and mentions that Dragon Age 2 is doing away with the classic “tree” dialogue system, where yono all app you’re presented with lines of text that you select, and replacing it with Mass Effect’s “wheel”, which uses intent as a means of generating almost “real-time” conversations. There’s a slight change, though; rather than basing your answers on their position on the wheel, the “hub” will now clearly indicate what tone your response will be; anger, flirting, etc.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); You’ll also be able to carry over your save game from the first title, the events you forged in Dragon Age determining how things turn our in the sequel. Sounds strange, but Dragon Age 2 begins while the final events of the first game are coming to a close, so there’s cross-over there. Another change – and this might be the biggest – is that only the PC version will retain Origins’ “strategic combat”. The console versions will feature a new combat system, one BioWare says plays to